DBK alone is meaningless. Military relevance comes from the ability to hit what you can see. To do this it is necessary to analyze the synergy of DBK and a new class of autonomous weapons in a canonical scenario -- what might have occurred if Saddam Hussein's lunge in October 1994 had not stopped short of the Kuwait border. Although DBK can deter, the assumption in this case is that it did not; the issue is whether DBK mated to autonomous weapons can let the United States win in a timely manner, without major deployment or without having to buy new platforms. Autonomous weapons -- sensor-fuzed weapons (SFW), brilliant anti-tank submunition (BAT) and wide-area munitions (WAM) -- are those needing far less human guidance than earlier weapons and promising a high Pk if placed within range.
Most prior studies suggest that armored thrusts can be stopped from the air alone using autonomous weapons. Examples include RAND's "The New Calculus" and "The Use of Long-Range Bombers to Counter Armored Invasions" and similar studies by Jasper Welch, Major General, USAF (Ret). A more recent study by OSD (S&R) examines the kill rate from onhand U.S. forces (plus those that can arrive over the next few weeks) in a scenario similar to Vigilant Warrior; they concluded that despite high kill ratios, most of the vehicles would reach Kuwait. A McDonnell- Douglas study showed similar results but a lower kill rate. Recent studies by JCS and the Navy suggest that more than one kill per sortie can be obtained even from today's unguided cluster munitions (v. the .01 rate in the Gulf but that mixes all sorts of sorties together).
Recent work by Dr. Raymond Macedonia suggests that sensor- fuzed weapons (SFW) can generate powerful results if wide area mines are placed in attack corridors; attackers are forced to slow down for mine-clearing (and risk being hit from the air) or take large casualties from the mines themselves. Advanced WAMs could be used to help target more mines or guide SFWs. Commanders with DBK could deploy thin lines of WAMs and use the feedback to call in more SFW or ATACM-based WAMs -- even under bad visual conditions that might frustrate DBK.
The results of the study are predicated on a careful definition of DBK and a reasonable characterization of autonomous weapons.
DBK is the upper limit of what intelligence systems 10 years hence can be expected to do. It entails the precise location of enemy units and their general status, but not the status and location of each platform. The location of mobile units can be known intermittently but they do move over time. Not all this data will be known instantly by all units, nor is it equally available from difficult environments or in the face of countermeasures. There would remain a gap between DBK and actual targeting that may require additional local information, man-in-the-loop, or very intelligent weapons with terminal guidance capability.
The benefits of DBK are that it:
During the Gulf War, the United States came close to achieving DBK at the outset of the air war. This knowledge, however, took a long time to acquire and degraded as soon as air actions raised uncertainties about the results. While DBK was not achieved for the ground war, JSTARS helped provide a real-time ground picture for the first time.
DBK does not mean that all U.S. units would be in continuous possession of sufficient targeting information; that would require perfect C3, great mobility, and survivability. Direct-fire weapons, whether ground or air based, require more than DBK; they also need delicate and time-consuming reconnaissance, surveillance, targeting and maneuver actions, plus fast expenditure rates and therefore heavy logistics to produce sufficient kills.
First-generation PGMs (e.g., laser-guided bombs) reduced the logistics requirements of combat but still required precise target information; they also put the designator and the platform at risk. Autonomous weapons, though, can be targeted with less precise information and in some cases (e.g., stand-off delivery) do not even put the launch platform at risk. DBK is needed to generate taskings, but the timing of mission scheduling is no longer so critical because moving targets can be localized again.
Autonomous weapons can select their own aimpoints and are available in quantity. Even though redundant kills reduce efficiency, overall kill rates can be high.
Order of Battle
Using the Iraqi feint as a base, the following target set is assumed:
U.S. forces consist of:
Other assumptions include:
TABLE 1. Various Weapons, Operational Load-Out, and Effective Mobility Kills per Sortie Number Platform Loadout Kills Kills /Sortie Day 10 F/A-18 2 JSOW w/3 BAT each 2(3) 40 20 F/A-18 2 JSOW w/6 SFW each 3(6) 120 10 F/A-18 2 JSOW w/8 BAT each 6(8) 120 10 F-14 2 JSOW w/3 BAT each 2(3) 40 20 F-16 2 WCTMD w/32 SFW 3(32) 120 10 F-15E 2 WCTMD w/32 SFW 8(32) 160 20 A-10 Hfire & 2 Maverick 4(16) 160 50 ATACMS 12 BAT 3(6) 150 50 ATACMS 24 SFW 4(12) 200 100 MLRS 6 SFW 1.5(3) 150 10 B-2 16 TMD w/40 SFW 32(320) 80 90 B-1 16 WCTMD w/32 SFW 25(256) 562 100 Tomahawk 16 BAT 4(8) 400 18 AH-64 Hellfire 4(16) 216
Table 1 contains the various weapons, operational load-out, and effective mobility kills per sortie (assuming a Pk of 50 percent). Sortie rates over the first 10 days are three a day for helicopters, two a day for fixed- wing aircraft in theater, once every 2 days for bombers out of Diego Garcia, once every 4 days for CONUS-based bombers. Launch rates for ATACMS and MLRS are 200 a day total. The figure in parenthesis is nominal kills per sortie, the difference reflecting wastage due to multiple submunitions targeted on an aimpoint. See the appendix for a more detailed discussion of the difference.
The basic results, shown in the right-most column, indicate that a modestly size air attack force, if not otherwise diverted, could kill half the targets (2618) in the first day of combat. These rates (four kills per sortie, 2,600 per day) far exceed rates from Desert Shield thanks to DBK, autonomous weapons, and the fact that armor, when it moves, is out in the open. No kills were calculated for WAM but they play a large role in slowing down the attack so that sufficient attrition can be effected before Kuwait (and thus cover) is reached.
Implications fall into five areas: DBK itself, munitions, C3/training, geo-location, and survivability.
DBK: Even if major military formations can be located, they cannot necessarily be targeted. Environmental constraints, sensor revisit time, the complexity of processing and fusion, and simple task overloading can result in significant delays before C3 systems get their information. Many sorties will be working with out-of-date information on mobile units. Even autonomous weapons require a degree of target localization that delays deny them. The status of targets is also hard to assess. Battle damage assessment was difficult in the Gulf War. The ability to fuze videotapes from guns, and laser-guided bombs should increase our ability to know what these weapons do, but autonomous weapons present new difficulties (no one is necessarily looking). If battle damage assessment is bad, autonomous weapons will not work as well. WAMs used to see which vehicles are moving may help BDA.
Autonomous Weapons: Although good munitions made the scenario work, the U.S. military traditionally holds off on buying high-end munitions preferring to wait until they get better or cheaper. This strategy may work for long wars but not short ones. This scenario needs between 10 and 20 thousand autonomous weapons to work. Delivery systems will cost more if they have to be stand- off (e.g., Tomahawk JSOW), but even so, they remain cheaper than new launch platforms.
C3 and Training: Sensor-to-shooter delays degrade DBK (a motivation for the other side's IW efforts). DBK is also degraded if tactical development and training do not keep up with new systems. Joint training and exercises are implied because of the global nature of DBK and the mix of forces that must be on scene to carry out this scenario.
Geo-Location: The conversion of DBK to targeting requires platforms be aware of their own location, speed, and acceleration in three dimensions. Thus the vulnerability of GPS matters.
Survivability: Attack forces, DBK equipments, and their supporting C3 infrastructure all must survive enemy attack to make the scenario work. The small U.S. forces could be suppressed, attacked, or diverted (e.g., to SCUD hunts) by unexpected enemy capabilities. Often a stand-down is necessary to fix problems.
Although the number of weapons on an aircraft is subject to physical limits (weight, attach points, etc.), maximum payloads are rarely achieved because of the tradeoff of weapons for fuel, inventory limits, and the possibility of having to drop a load for tactical reasons. The number of BAT submunitions, for example, is limited by the desire for flexibility depending, the model of aircraft, internal versus external carriage, and other factors.
A more careful analysis would consider the geometry of attack and the target set. Delivery means also matter -- e.g., whether a standoff launch can be achieved that surprises the enemy and therefore precludes the dispersion of targets. But tactics are hard to anticipate for any scenario.
The translation between nominal and effective kills per sortie must take many factors into account: